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Showing posts with label 2020 DAC Interview. Show all posts
Showing posts with label 2020 DAC Interview. Show all posts

Tuesday, November 17, 2020

Interview with Essa Hansen, author of Nophek Gloss

 
Please welcome Essa Hansen to The Qwillery as part of the 2020 Debut Author Challenge Interviews. Nophek Gloss is published on November 17, 2020 by Orbit.







TQWelcome to The Qwillery. What is the first fiction piece you remember writing?

Essa:  My mom recounts stories from before I can remember, but the first one I recall—maybe nine years old?—was a fantasy short story set around a large willow tree growing out of the middle of a pool of water, in a courtyard in the center of a castle. There was a young girl and a mystery and a magical pendant that had gotten lost—sounds quite standard!



TQAre you a plotter, a pantser or a hybrid?

Essa:  I’m a hybrid. I plot more now than I did when I was starting out, due to a better understanding of structure and pacing. I start with the big set piece scenes then begin to build connective tissue and logic, until I have a decent outline. As I get ideas or visions or snippets of dialogue, I’ll insert these in my outlined chapters, but when I get to drafting, I move linearly and discovery-write the scenes themselves. The moment-by moment flow, details, and dialogue are all new to me as I’m writing the scene.



TQWhat is the most challenging thing for you about writing?

Essa:  My main challenge is translating my imaginative concepts and visuals into narrative, description, and emotion that a reader can easily absorb. I’m neurodivergent and a synesthete, so the way I perceive and process the world is atypical, and the way my ideas come out on the page is deeply sensory and a bit convoluted, so I need to actively sculpt my prose and ideas into better clarity while not losing the evocative and wondrous aspects that readers find refreshing and unique.



TQWhat has influenced / influences your writing?

Essa:  I absorb inspiration from all over; not just art and media, but my personal experiences and time spent in nature, as well as less commonly utilized fields such as very theoretical cosmology and quantum physics, pseudoscience, occult science, philosophy, and metaphysics. When I’m developing something new—like an alien, creature, environment, or technology—I tend to merge bits of inspiration into my original concept or take a piece as a starting place and extrapolate it in a new direction. Often my inspiration is simply brainstorming “what haven’t I seen before in the genre?”



TQDescribe Nophek Gloss using only 5 words.

Essa:  Oh, I’m bad at these so I’m going to steal from Alastair Reynolds’s blurb of the book: “Intricate, vivid, and psychedelic cosmos.”



TQTell us something about Nophek Gloss that is not found in the book description.

Essa:  The book description actually doesn’t describe the bubble multiverse! A collection of spherical universes of varying sizes (fist-sized to galactic scale), all on the same timeline and stuck together like a vast foam, with dividing membranes that can be passed through easily. Each universe has a unique deviation in the laws of physics, meaning that material, biology, and technology is transformed as it passes from one universe to another.



TQWhat inspired you to write Nophek Gloss? What appeals to you about writing science fiction?

EssaNophek Gloss is a revenge story with a heart of personal growth and the navigation of complex morality. The protagonist’s journey to find belonging and roots is drawn from my own experiences as a neurodiverse and mixed-race person. Meanwhile the setting is inspired by the obscure sciences I love, and the immersive writing comes directly from my own sensory peculiarities and creative work in film.

In far-flung or secondary world science fiction, I love that we’re allowed to get away entirely from the familiarity of Earth both as a location and as the basis of our ideas. We get to overturn the concept of “normal” by showing other possibilities. At the same time, the stories remain very human, exploring humanity and being through entirely new contexts. There’s incredible power in that.



TQYou are a sound designer for science fiction and fantasy films. Do you hear your novels when writing?

Essa:  I definitely add a lot of sound and five-senses immersion in my novels. Through a combination of hypersensitivity and synesthesia (in which usually separate senses are cross-wired), I feel sounds in my body and as a sort of extended landscape of texture and density in space, of which my nervous system is taking part. It’s…tricky to describe. While writing, even if I’m not “hearing” the story in my mind, my unique experience with the sensory world comes out in my writing style and unusual word choices. Also, working in film sound makes me hyper aware of story elements like environmental atmosphere, the material quality of things, and their motion through space, which definitely influences how I describe action and setting.



TQWhat sort of research did you do for Nophek Gloss?

Essa:  I drew on a lot of fields of study I had delved into for enjoyment in the past, such as Cymatics, fluid dynamics, string theory, vibratory physics, concepts of the basis of reality and consciousness, cognitive science, emergent structures, and artificial intelligence…to name a few. Of course, I also had to research basic space travel things like time dilation, FTL, types of stellar drives, and so on.

I often start with a visual or experiential idea first and then backpedal into the science to flesh out my concept. For instance, in Nophek Gloss there’s an alien species who I wanted to emote via chromatophores on their skin, like many cephalopods, so I turned from that concept to the actual science of how and why, and in what detail or words I could describe the effect without getting too technical.



TQPlease tell us about the cover for Nophek Gloss.

Essa:  The cover illustration is by Mike Heath and the design by Lauren Panepinto. It depicts Caiden’s unique starship, the Azura, which holds a lot of secrets and continues to evolve as the books go on.



TQIn Nophek Gloss who was the easiest character to write and why? The hardest and why?

Essa:  I always have one character who springs off the page fully-formed and feels effortless to write. For this book that was En, the crew’s negotiator, gambler, trader, charmer, muscle, and general rogue with a questionable past. En is genderfluid, dangerous but gregarious and will defend loved ones in a heartbeat, and full of snarky dialogue that sparked onto the page—which surprised me because I thought I was poor at dialogue but En’s always comes through so easily.

The hardest character to write was the story’s central antagonist, but those details are too spoilery to say!



TQWhich question about Nophek Gloss do you wish someone would ask? Ask it and answer it!

Essa:  Q: What “cutting room floor” scene do you miss?

A: I had a moment in the story where Caiden experiences music for the first time in his life. I loved both the wondrous emotion of that moment and the challenge of clearly describing music without using any instrumental terminology.



TQ:  Give us one or two of your favorite non-spoilery quotes from Nophek Gloss.

Essa:  Here’s a little excerpt:

Squeezing inside, he ran his fingers over a complex central engine bulk stretching the length of the room. He hadn’t seen such materials ever, even in the deepest sections of the aerators: some white and fleshy, glassy and scaled, coppery rings that bristled when his fingertips drew near. It looked like a hundred different animals stitched together on one set of bones.

“Maybe you’re alive. A huge creature wearing a hard shell.”

Ridiculous. Machines weren’t alive. But he smiled and swore that some of the materials he touched inside the machine were warm.



TQWhat's next?

Essa:  I’m working through revisions of the second book in The Graven trilogy, which releases in Fall 2021. In the meantime, I’ll be doing virtual discussions, panels, and interviews for the launch of Nophek Gloss in November—readers can catch up with me at those!



TQThank you for joining us at The Qwillery.





Nophek Gloss
The Graven 1
Orbit, November 17, 2020
Trade Paperback and eBook, 448 pages
"A sucker punch to the senses...a killer story with real heart and soul."-Alastair Reynolds

When a young man's planet is destroyed, he sets out on a single-minded quest for revenge across the galaxy in Nophek Gloss, the first book in this epic space opera trilogy debut -- perfect for fans of Revenger and Children of Time.

Caiden's planet is destroyed. His family gone. And, his only hope for survival is a crew of misfit aliens and a mysterious ship that seems to have a soul and a universe of its own. Together they will show him that the universe is much bigger, much more advanced, and much more mysterious than Caiden had ever imagined. But the universe hides dangers as well, and soon Caiden has his own plans.

He vows to do anything it takes to get revenge on the slavers who murdered his people and took away his home. To destroy their regime, he must infiltrate and dismantle them from the inside, or die trying.
Amazon : Barnes and Noble : Bookshop : Books-A-Million : IndieBound
Google Play : iBooks : Kobo





About Essa

Essa Hansen grew up in the beautifully wild areas of California. She has ranched bison and sheep, trained horses, practiced Japanese swordsmanship, and is a licensed falconer. She attended the Vancouver Film School and works as a sound designer for Skywalker Sound where she’s worked on films such as Doctor Strange, Thor: Ragnorok, and Avengers: Endgame. Essa now lives in the San Francisco Bay Area.

Website ~ Facebook ~ Twitter @EssaHansen

Wednesday, November 11, 2020

Interview with Wayne Santos, author of The Chimera Code


Please welcome Wayne Santos to The Qwillery as part of the 2020 Debut Author Challenge Interviews. The Chimera Code was published on November 10, 2020 by Solaris.







TQWelcome to The Qwillery. What is the first fiction piece you remember writing?

Wayne:  The first story I ever remember making myself is one I told myself. As a kid, I had narrated album of The Empire Strikes Back, but I also had the orchestral soundtrack, so I imitated the narrated record by playing back the soundtrack, to a tape recorder, and telling my own stories to the music.

The first time I ever tried writing actual fiction was probably in Junior High, though. That was a recollection trying to make a stain glass window for art class, getting high on the fumes and chasing out elementary school kids at the same time.



TQAre you a plotter, a pantser or a hybrid?

Wayne:  ¾ pantser, ½ hybrid, so pantsbrid? I usually have a few key events for the story in mind by the time I sit down to write it, but how the characters get to those points is entirely up to them. For the most part, it’s like just sitting back and popping a movie into my mental player, watching the events unfold and then making sure I write it all down.

I’m really bad at outlines, and every time I try, it ends up being a sort of disaster that the story itself ends up not following anyway when it gets written.



TQWhat is the most challenging thing for you about writing?

Wayne:  Two things, probably. The first is the constant struggle for lyrical language. I really, really love reading books with beautiful language, thoughtful word choices, and literary style. People that can put entire novels together that sound like poems blow me away. I have nothing but jealousy for them, but every time I try to write like that, it’s kind of a single flower blossom in the middle of a lot of explosions, since the stories usually devolve into high octane action scenes.

The other thing is intricate mysteries in plotting. People who put together good whodunits amaze me. The way you have to make sure all the pieces fit together in a plot, so that they all make sense in the end, but feel “fair” to the reader who goes back and sees the clues were there all the time if you’d just been clever enough to put it all together is also amazing. I don’t understand how people do that.



TQWhat has influenced / influences your writing?

Wayne:  I’ve got a mix of literary and non-literary influences. On the literary side is, of course, William Gibson, Neal Stephenson and a lot of other writers in the cyberpunk genre. If you want to get less literary, but still in the written word zone, comics were also a huge influence, since I grew up reading stuff like Chris Claremont’s X-Men and Marv Wolfman’s New Teen Titans as a kid, graduating to the crazier, more ambitious stuff like Neil Gaiman’s The Sandman, or just about anything crazy by Grant Morrison, like The Invisibles.

Then there’s a lot of stuff that’s not literary at all. When I wasn’t devouring Robert Heinlein, or Isaac Asimov as a kid, I was plugged into video games. To this day, stuff like Mass Effect or Horizon: Zero Dawn makes as much of an impression on me as the newest Gibson novel. Anime is another big influence, as I inhaled giant robot extravaganzas like Gundam, and of course, more cyberpunk, via Akira or Ghost in the Shell. Even table-top role-playing games made an impression on me as I’m sure eagle-eyed readers will see a Shadowrun influence in The Chimera Code.



TQDescribe The Chimera Code using only 5 words.

Wayne:  Mage, hacker, blow shit up.



TQTell us something about The Chimera Code that is not found in the book description.

Wayne:  The United States in its current incarnation no longer exists and fractured into smaller, regional nation-states. The Brazilian Real became the dominant form of global currency for trade and economy, computer operating systems have been replaced by true personal digital assistants, only instead of being tablets or disembodied voices, they can be fully interactive agents that you deal with via neurosimulation. Also, gold is now worthless, because alchemy can produce infinite amounts of it.



TQWhat inspired you to write The Chimera Code? What appeals to you about writing Science Fiction?

Wayne:  I’d always loved the idea behind the tabletop role-playing game Shadowrun of a world where magic and cyberpunk coexisted together. But Shadowrun took magic influences all over the magic map, including elves, dwarves, dragons and other creatures of myth.

I was always just fascinated by the idea that magic itself worked, and wondered how that would interact with combat cyborgs, or slot into a global economy that had no business model for it, but could certainly whip one up quick if there was a buck to be made. I kept not seeing that world, so I decided to write it myself. What do you get when you combine a hacker, a military-spec cyborg and a mid-to-close range combat mage with a certification in elemental thaumaturgy? No one would tell me, so The Chimera Code is the answer.

But general appeal of science fiction has, to me, always been about worlds I’ve never seen before. That’s what Dune is. Or Foundation. Or Neuromancer, or Bladerunner or Mass Effect. When you grow up as a visible minority in mid-western Canada, you get tried of the everyday world where you’re just getting picked on as a nerd, and not even a white one, and you wonder what it would be like in those future worlds where apparently that doesn’t happen. It’s hard not to see the appeal in that.



TQWhat sort of research did you do for The Chimera Code?

Wayne:  It wasn’t really a matter of research, so much as selective osmosis. I’ve made a habit of squirreling away cool but useless scientific facts and findings on all kinds of things, from materials research to the lifespan of black holes and what happens after they run out of juice. Some of that stuff worms its way into stories, while other things have to be actively researched, like the administrative structure of a university. Once I’d decided on my own version of a magic school, I realized I had to make it run the way an actual university would and I had no clue how management worked in those organizations.



TQPlease tell us about the cover for The Chimera Code.

Wayne:  The cover went through a few iterations, but final version that Rebellion settled on was done by one of their own, Gemma Sheldrake, an artist and graphic designer for 2000 AD, on the comic/publishing side of things. The original cover was one that depicted the characters, but the current version is more stand out with the bright yellow, which is very cyberpunk, since even the video game Cyberpunk 2077 uses that color, and the more graphic design approach lets it sit just about anywhere on a book shelf.



TQIn The Chimera Code who was the easiest character to write and why? The hardest and why?

Wayne:  The easiest character was probably Zee. I’m not nonbinary, but Zee’s attitude, the distrust of authority, and the impulse to poke holes in systems and see what could be exploited or broken were all things that I found very easy to get into. Zee’s sarcasm and insecurities around others was also kind of giving myself a freebie in terms of writing.

The hardest character to write was probably the villain, Acevedo. I think villains in general always give me trouble, because I just don’t like those people, and don’t want to spend a lot of time with them. I’m kind of jealous of people that enjoy their villainy and like writing villains running around doing horrible things, because I always just want to get away from them.



TQDoes The Chimera Code touch on any social issues?

WayneThe Chimera Code doesn’t go all “a very special episode of The Chimera Code” and make the point of the story dealing with any specific issue, but a lot of them are scattered around is “flavor text” or accents to the ongoing story. The United States as a contiguous nation from the Pacific to the Atlantic no longer exists, and that didn’t occur for any happy reason.

Although probably the biggest thing is Zee as a nonbinary character. I wanted to show that the world had moved on, and some things had more of a place in the 22nd century, but that didn’t mean they were completely accepted or welcomed. Zee was a good conduit to showing some of that.



TQWhich question about The Chimera Code do you wish someone would ask? Ask it and answer it!

Wayne:  I want someone to ask me, “But what are video games like in this world?”


I’M SO GLAD YOU ASKED…

While there are a variety of different video game formats, the dominant playstyle in the world of The Chimera Code is first person games via neurosimulation. In other words, it’s still the first person shooter or role-playing game people are familiar with today, but rather than 4K graphics at 60 frames per second, the experience comes from direct stimulation of nerve impulses.

So there is no longer any complaints about realistic or unrealistic graphics, since everything is generated by your brain and is interpreted as more or less real. It’s a natural evolution of the virtual reality headsets we’re messing around with today, but nowdiv it’s expanded to every genre of gaming imaginable.

That’s not to say that every game is a first person experience, but neurosim games have made the technical requirements of “graphics” irrelevant, and the only arbiter of how good a game looks is art direction.



TQGive us one or two of your favorite non-spoilery quotes from The Chimera Code.

Wayne
“Have fun.”


“Oh, I will.”


“Not the kind that explodes.”


“That’s the only kind.”


“Give me the sword back.”


TQWhat's next?

Wayne:  I’m diligently plugging away on my next work in progress, but in the meantime, you can probably expect some announcements soon about other things I’ve written that are going to be coming out very soon. That’s about as much as I can say right now, I think.



TQThank you for joining us at The Qwillery.

Wayne:  Thank you!





The Chimera Code
Solaris, November 10, 2020
Trade Paperback and eBook, 500 pages
Neuromancer for a non-binary age: an action-packed techno-thriller with a side of magical realism.

"Fun, fresh cyberpunk!" - Publisher's Weekly

Everything’s for hire - even magic.

If you need something done, they’re the best: a tough, resourceful mage, a lab-created genderless hacker and a cyborg with a big gun.

But when they’re hired by a virtual construct to destroy the other copies of himself, and the down payment is a new magical skill, Cloke knows this job is going to be a league harder than anything they’ve ever done. "A full-throttle, magical cyberpunk superhero thriller!" - Peter McLean
Amazon : Barnes and Noble : Bookshop : Books-A-Million : IndieBound
Google Play : iBooks : Kobo





About Wayne

Over the years, Wayne Santos has written copy for advertising agencies, scripts for television, and articles for magazines. He’s lived in Canada, Thailand and Singapore, traveling to many countries around South East Asia. His first love has always been science fiction and fantasy, and while he regularly engaged with it in novels, comics, anime and video games, it wasn’t until 1996, with his first short story in the Canadian speculative fiction magazine On Spec that he aimed towards becoming a novelist. He now lives in Canada, in Hamilton, ON with his wife. When he’s not writing, he is likely to be found reading, playing video games, watching anime, or trying to calm his cat down.

Website  ~>  Twitter @waynepsantos

Tuesday, November 10, 2020

Interview with Ginger Smith, author of The Rush's Edge


Please welcome Ginger Smith to The Qwillery as part of the 2020 Debut Author Challenge Interviews. The Rush's Edge is published on November 10, 2020 by Angry Robot.







TQWelcome to The Qwillery. What is the first fiction piece you remember writing?

Ginger:  Hi!

Well, I was about ten when I read The Elfstones of Shanara by Terry Brooks, and I was crushed by the ending (I don't want to spoil it for anyone, but a character that I loved died in what I had felt was a really unfair way). I got so upset and angry that I decided right then and there to write my own novel. That way I could have it end how I wanted it to, and I wouldn't let anyone die at the end! It was a sprawling 300-page hot mess of a fantasy novel, complete with good and evil twin brothers, mages, dwarves and a beautiful princess. I worked on that novel for two or three years when I was between 10 and 13 years old, and I still have it today. It remains unpublished (lol).



TQAre you a plotter, a pantser or a hybrid?

Ginger:  Oh I'm a pantser all the way, but an obsessive rewriter. I usually start with one scene or even several objectives in mind for the story and build from there, layering in all the details like a painter. Unfortunately, this approach requires a lot of editing passes and rewriting, but it works for me.



TQWhat is the most challenging thing for you about writing?

Ginger:  Editing is always a challenge. You really have to step back from your writing to see it clearly, and sometimes that can be very hard to do.



TQWhat has influenced / influences your writing?

Ginger:  I love hero stories; the transformation of an unknown protagonist into a hero fascinates me. Soldiers returning from war and finding a place in society is another subject that's close to my heart. My father served during the Vietnam War, and the difficulties he went through after he returned home somewhat inspired The Rush's Edge.



TQDescribe The Rush's Edge using only 5 words.

Ginger:  Adrenaline, found family, hero's journey.



TQTell us something about The Rush's Edge that is not found in the book description.

Ginger:  This is hard because there's a lot that's not in the description, of course. I guess I could tell you a little about vats. Vat soldiers are created and genetically modified in a lab, then placed in artificial wombs full of growth accelerator for four years. When they are the size of a two year-old, the vats are implanted with an interface and educated virtually. At the size of a twelve year-old, they're "born" and begin a standard five years of training. Then when they are seventeen, they go through a year's basic combat training before they become fully active soldiers. They don't have a lot of real-world experience, and that's why they struggle with everyday life when released from service.



TQWhat inspired you to write The Rush's Edge? What appeals to you about writing Science Fiction?

Ginger:  My father had tons of space operas and hard sci-fi novels from the 60's-70's around the house, and he let me read whatever I wanted as a kid. We would watch Star Trek and Star Wars together, and those were some of my favorite times. This rich sci-fi/fantasy environment I grew up in shaped what I love to read, and the types of character-rich stories I want to tell.



TQWhat sort of research did you do for The Rush's Edge?

Ginger:  First, I researched the experiences of soldiers who had been in combat. In several TED talks and articles, Sebastian Junger, a war correspondent, discusses the difficulties soldiers face when they return to "normal" society after war. Junger makes the point that they miss the camaraderie of their fellow soldiers and some of that research was instrumental in developing the bond between Hal and Ty. I also had to do a lot of thinking about the military and governmental structure of the universe I wanted to create. Luckily, my husband is a military historian, so conversations with him were indispensable to crafting the world of the Edge and Spiral.



TQPlease tell us about the cover for The Rush's Edge.

Ginger:  Oh my goodness, I love my cover so much! I had an amazing artist named Kieryn Tyler who works with Angry Robot. I gave her some ideas here and there, and she came back with a few different designs. When I saw my cover, I knew it was the one. Hal and Vivi are the two characters depicted.



TQIn The Rush's Edge who was the easiest character to write and why? The hardest and why?

Ginger:  Tyce Bernon was probably the easiest for me to write. He's a lot like me: we're both thoughtful and introspective. He is very observant of others and able to see things from someone else's point of view, which helps him understand Hal. Also, he cares deeply for his little found family on the Loshad, and I feel the same for the friends that I call family.

Hal was the hardest to write at first. I had to do a lot of thinking about how he would react to certain situations; being artificially gestated and raised in a vat facility means his life experiences are very different than Ty and Vivi's. While he's a force on the battlefield, he is a bit baffled by the nats in his life, but he's trying to understand. The longer the novel went on, the easier he became to write.



TQWhich question about The Rush's Edge do you wish someone would ask? Ask it and answer it!

Ginger:  I guess I would ask, "What do you hope people will get out of The Rush's Edge?" My initial answer would be that I hope everyone who reads this book has fun. I wanted to write a book that reminded me of seeing the original Star Wars trilogy for the first time… with the same adventure, danger, and tight bond between characters. I hope that the audience comes for the action but stays for the characters as they grow and change throughout the events of the story.



TQGive us one or two of your favorite non-spoilery quotes from The Rush's Edge.

Ginger

#1: [Hal] was beginning to think that maybe loyalty was very different than obedience. Obedience meant you did what they told you because they made you, but loyalty couldn't be demanded. It was given. Given to someone like Tyce.

#2: Vivi fought hard against panicked tears. Seeing Ty down was like watching a sun go out. It was horrifying, but she couldn’t tear her gaze away.



TQWhat's next?

Ginger:  I have a few short stories set in the Edge that I'd like to find a home for. Even though The Rush's Edge is a stand-alone book, I'm working on a sequel to it that will expand on the characters and add more layers to the universe of the Spiral.



TQThank you for joining us at The Qwillery.

Ginger:  You're welcome! Thanks so much for having me.





The Rush's Edge
Angry Robot, November 10, 2020
Trade Paperback and eBook, 328 pages
With the help of his commanding officer, a genetically engineered ex-soldier fights back against the government that created him and others like him to be expendable slaves…

Halvor Cullen, a genetically-engineered and technology implanted ex-soldier, doesn’t see himself as a hero. After getting out of the service, all he’s interested in is chasing the adrenaline rush his body was designed to crave. Hal knows he won’t live long anyway; vat soldiers like him are designed to die early or will be burnt out from relentlessly seeking the rush. His best friend and former CO, Tyce, is determined not to let that happen and distracts him by work salvaging crashed ships in the Edge.

Then Hal’s ship gets a new crewmember - a hacker-turned-tecker named Vivi. As they become friends, Hal wonders if he’s got a chance with a natural-born like her. Then on a job, the crew finds a sphere that downloads an alien presence into their ship…

Multiple clashes with the military force Hal and his crew to choose sides. The battle they fight will determine the fate of vats and natural-borns throughout the galaxy. Will they join the movement against the Coalition? What has invaded their ship’s computer? And can there be a real future for a vat with an expiration date?

File Under: Science Fiction [ Toy Soldier | On the Brink | Against the Odds | Stars are Crossed ]
Amazon : Barnes and Noble : Bookshop : Books-A-Million : IndieBound
 iBooks : Kobo





About Ginger

Ginger Smith has worked as a record store employee, freelance writer, bookstore assistant manager and high school teacher of English. In the past, she has played in many tabletop RPG groups and even run several of her own. She collects vintage toys, sci-fi novels and comic books, as well as mid-century furniture. She currently lives in the southern USA with her husband and two cats, spending her free time writing and watching classic film noir and sci-fi movies.



Website ~ Twitter @GSmithauthor


Wednesday, November 04, 2020

Interview with Thilde Kold Holdt, author of Northern Wrath


Please welcome Thilde Kold Holdt to the Qwillery as part of the  2020 Debut Author Challenge Interview. Northern Wrath, the first novel in The Hanged God Trilogy, was published on October 27, 2020 by Solaris.







TQWelcome to The Qwillery. What is the first fiction piece you remember writing? TKH:  Thank you for having me. And what a potent first question.

The first one I remember was back when I was 12. Unable to wait for the sixth installment of Harry Potter, I stretched my fingers and wrote a fanfiction. It followed Cho Chang and there was a whole section from Draco Malfoy’s point of view where he got bitten by a werewolf and was in terrible pain but other than that I don’t remember much about it. I abandoned it after 9 chapters.



TQAre you a plotter, a pantser or a hybrid?

TKH:  I used to say I was a plotter, pure and through. Then I wrote Northern Wrath and met Hilda. Now I’m a hybrid.

Generally, I like to plan, but I also remain flexible. With Northern Wrath, I plotted everything in detail, but then one of my main characters, Hilda, swung her axe right through my careful plans, so I had to adapt.



TQWhat is the most challenging thing for you about writing?

TKH:  I love plotting and I adore the task of writing itself. I even love editing. But rewriting makes me shudder. It shouldn’t but it really does. I’ll do the work but I’ll grumble all the way through it.



TQWhat has influenced / influences your writing?

TKH:  Meeting people of different cultures influences a lot of my writing. I’m also continuously influenced and inspired by films. Particularly films made by Luc Besson, Christopher Nolan and studio Ghibli. They make me want to be a better writer and create new things.



TQDescribe Northern Wrath using only 5 words.

TKH:  The Hanged God abandoned us.



TQTell us something about Northern Wrath that is not found in the book description.

TKH:  In Northern Wrath you will find magical whispers in the wind, also a snow fox, a hawk and a white bear. There are fierce shield-maidens and mad berserkers, and, finally, giants and gods. These are the Vikings and Norse Gods as I imagine they really were. It’s a tale of the last true Vikings and our blind trust in our gods.



TQWhat inspired you to write Northern Wrath? What appeals to you about writing Fantasy?

TKH:  Growing up, I always loved fantasy. I was practically raised on the Hobbit and the Lord of the Rings and although I read other genres too, I always gravitate back to Fantasy.

Northern Wrath came about because I was given the advice to write about my roots. I feel like I don’t have any roots, so that was the prompt of a lifetime. I was born in Scandinavia and used to jokingly introduce myself as a Viking, so that’s where I started.



TQWhy do you think that Norse myths and legends are so popular?

TKH:  This is a great question and something I often wonder about too. I don’t know for sure, and I’d love to hear what readers think about this, but for now, here is my current guess:

I think all mythology fascinates us, but I sense that there is a special passion for the Norse myths. That might have something to do with Tolkien’s use of the myths, but I think it also has something to do with the tone of them. In many ways, the Norse stories are gruesome, but they’re also meant to be laughed at.

For example, to the question: “Where do rivers come from?” the Norse myths give us the inventive answer: “When the first being in the nine worlds was murdered at the hands of the god Odin, blood spilled out over the nine worlds to form rivers and oceans.”

These are bloody tales from a warrior people who dreamed of dying in battle. In that way I think the Norse myths match well with our modern-day twisted sense of humour and obsession with self-sacrificing heroes.



TQWhat sort of research did you do for Northern Wrath?

TKH:  The extensive kind. It started innocently enough. I read the Poetic Edda and the Prosa Edda (the two original texts on Old Norse myths), then I reached for all the books I could get my hands on that had something to do with Vikings. Archeology book and history books but also some fiction.

After that I progressed to some slightly more challenging steps. I read the sagas. All of them. I visited a ton of museums. Then I took to studying half a dozen Viking Age law texts and taught myself the basics of Old Norse so I could decipher runestones.

By far the coolest thing I did was join the crew of the world’s largest reconstructed Viking warship.



TQPlease tell us about the cover for Northern Wrath.

TKH:  I’m happy you asked! The artist, Larry Rostant ( http://rostant.com/ ), did a magnificent job on it. I was pleasantly surprised by how much I was included in this part of the process as a debut author.

The axe on the cover is one of the center-pieces of the novel. The image on the axe also has special significance that I won’t spoil. The fire and burnt shapes are important symbols throughout and then there are the artistic swirls that feel like the physical representation of the magic in the novel.

In conclusion: I think this cover is a both magical and accurate representation of the book.



TQIn Northern Wrath who was the easiest character to write and why? The hardest and why?

TKH:  The easiest was probably Tyra. I wrote most of her chapters incredibly fast. Sometimes Hilda was just as easy to write, but she was most definitely also the most trouble.

About a third way through there was a very important scene. I had warned Hilda about what she should NOT do. Under ANY circumstance. Two pages in, and she had done it. From then on, she refused to listen to me and follow any of my plans.

Over the course of the trilogy, Hilda and I became great friends, but she made me rethink everything I thought I knew about writing. I had never imagined a character might take over and change the entire narrative.



TQWhich question about Northern Wrath do you wish someone would ask? Ask it and answer it!

TKH:  You were born in Denmark and speak fluent Danish, how has that influenced your writing of this book?

One of the most obvious ways in which my knowledge of Danish influenced me is that I had access to more sources. A lot of fiction stories about Vikings or Norsemen rely almost purely on English language sources. Many sagas and “totter” (short-story sagas) have never been translated into English. Thanks to my knowledge of Danish I was able to access and understand sources in different Scandinavian languages. That shifted my narrative.

Aside from that, I’ve also brought certain language quirks from Danish into my writing and included some neat cultural traits.



TQGive us one or two of your favorite non-spoilery quotes from Northern Wrath.

TKH:  “Death, pain, and fear.”

(It’s not a spoiler, I promise.)

Fun fact: my agent and I sign all of our emails to each other with that phrase.



TQWhat's next?

TKH:  Next year, the second book in the Hanged God Trilogy, Shackled Fates, comes out. Then in 2022 it’ll be the final tome, Slaughtered Gods.

Both books have been written so now they just need to be formally edited, approved and roll through the hands of our lovely publishing folk.

Outside of that, I’m writing another trilogy soon to be pitched, and working on other ideas too.



TQThank you for joining us at The Qwillery.

TKH:  Thank you for having me. It has been an absolute pleasure!






Northern Wrath
The Hanged God Trilogy 1
Solaris, October 27, 2020
Trade Paperback and eBook, 700 pages
"Packs a punch worthy of the Thunderer himself. It rocks!" -- Joanne Harris, author of The Gospel of Loki

“Holdt wows in her Norse mythology-inspired debut…an electrifying adventure” -- Publishers Weekly, starred review

A dead man, walking between the worlds, foresees the end of the gods. A survivor searching for a weapon releases a demon from fiery Muspelheim. A village is slaughtered by Christians, and revenge must be taken.

The bonds between the gods and Midgard are weakening. It is up to Hilda, Ragnar, their tribesmen Einer and Finn, the chief's wife Siv and Tyra, her adopted daughter, to fight to save the old ways from dying out, and to save their gods in the process.

Following in the steps of Neil Gaiman & Joanne Harris, the author expertly weaves Norse myths and compelling characters into this fierce, magical epic fantasy.

"Ferocious, compelling, fiercely beautiful. Fantasy at its very best." -- Anna Smith Spark, author of the Empires of Dust series

“This is fantasy as it should be written: savage, liminal, full of wonder and magic.” -- Gavin G. Smith, author of The Bastard Legion series

“A promising start for a series that will gratify lovers of epic tales.” -- Aurealis
Amazon : Barnes & Noble : Bookshop : Books-A-Million : IndieBound





About Thilde Kold Holdt

Thilde Kold Holdt is a Viking, traveller and a polygot fluent in Danish, French, English and Korean. As a writer, she is an avid researcher. This is how she first came to row for hours upon hours on a Viking warship. She loved the experience so much that she has sailed with the Viking ship the Sea Stallion ever since. Another research trip brought her to all corners of South Korea where she also learnt the art of traditional Korean archery. Born in Denmark, Thilde has lived in many places and countries, taking a bit of each culture with her. This is why she regards herself as simply being from planet Earth, as she has yet to set foot on Mars…

Thilde is currently based in Southern France where she writes full-time.


Website  ~  Twitter @koldholdt


Wednesday, September 23, 2020

Interview with Andrea Stewart, author of The Bone Shard Daughter

Please welcome Andrea Stewart to The Qwillery as part of the 2020 Debut Author Challenge Interviews. The Bone Shard Daughter was published on September 8, 2020 by Orbit.







TQWelcome to The Qwillery. What is the first fiction piece you remember writing? 

Andrea:  The first fiction piece I remember writing was in response to a creative writing prompt in fifth grade. The prompt was to choose an item made of clay and to write about it coming to life. I wrote about the statue of a peregrine falcon coming to life and flying me away to a magical land where I got to meet other clay creatures that had come to life. My teacher loved it and encouraged me to continue writing, and that's how I started down this whole road! 
 
 
 
TQ:  Are you a plotter, a pantser or a hybrid? 
 
Andrea:  I'm definitely a plotter. I like to have a road map of where I'm going, and it feels like I get there faster when I have one. I start with a pitch that outlines the main conflict, then I write a couple chapters to get a feel for the world and the voices, then I do a chapter-by-chapter outline. Once I have that nailed down to my satisfaction, I start drafting from beginning to end. That said, things often change a little while I write! 
 
 
 
TQ:  What is the most challenging thing for you about writing? 
 
Andrea:  my writing. I really want people to feel like they have that sense of place when they're reading. The news, history, my personal experiences—all are things that end up coloring my work. 
 
 
 
TQ:  Describe The Bone Shard Daughter using only 5 words. 
 
Andrea:  Revolution, identity, magic, islands, and keys. 
 
 
 
TQ:  Tell us something about The Bone Shard Daughter that is not found in the book description. 
 
Andrea:  I know this has surprised some people, so even though the description focuses on Lin's point of view, there are actually several point-of-view characters in the book. It follows Lin, Jovis, Ranami and Phalue, and Sand. Each character has their part to play in the overall story. 
 
 
 
TQ:  What inspired you to write The Bone Shard Daughter? What appeals to you about writing Epic Fantasy? 
 
Andrea:  The seed of inspiration started for me at the San Antonio WorldCon, when I went to lunch at the food court with my friends. My friend Marina Lostetter (who has since had a SF trilogy out and has a fantasy trilogy from Tor on the way) nearly choked on a piece of bone in her lunch. It started me thinking about using shards of bone as a source of magic. Of course, the idea evolved and grew a lot from there, and I added a lot of elements I enjoy seeing in books. It stewed in my brain for a while as I was working on other things. Once the ideas felt ready to me, I sat down and wrote the book! 

There's a lot that appeals to me about writing epic fantasy. I love the high stakes of it all—the clash of power and influence, the magic, the world-changing revelations. The scope allows for grand storytelling as well as allowing you to tie events to smaller, more intimate moments. And there's that sense of wonder that always seems to accompany epic fantasy. You can transport a reader to an utterly strange and new landscape, plus give them a sense of sweeping history, all from the comfort of their couch. 
 
 
 
TQ:  What sort of research did you do for The Bone Shard Daughter? 
 
Andrea:  I checked out a lot of books from the library and read a lot of Wikipedia articles. I don't take a lot of notes when I research. I'm generally not trying to capture a particular time period or a particular place, but reading about historical events and specific places does help me pick out threads and patterns of what I want to see in my world. I also like to read travel guides and sometimes to watch some travel videos. The little details are important to me, and just looking at the photos and the things in the background can sometimes provide me with inspiration on what things I should include when writing. 
 
 
 
TQ:  Please tell us about the cover for The Bone Shard Daughter.
 
Andrea:  The art was done by Sasha Vinogradova and the design by Lauren Panepinto. The cover is less a direct representation of a scene in the novel and more representative of the elements in the novel as a whole. I love it so much! It pulls together so many important elements—the city buildings, the waves, the ships, and the key. And if you look closely, you'll notice a little creature in the bow of the key... 
 
 
TQ:  In The Bone Shard Daughter who was the easiest character to write and why? The hardest and why? 
 
Andrea:  I think in some ways Jovis was the easiest to write. He's got my silly sense of humor, and often feels exasperated with himself—something I deeply relate to. He's a fair bit grumpier than I am, but I also found it fun to write in that aspect of his personality. Sand was probably the most difficult to write. She starts, in some ways, much like a blank slate. Her circumstances are the most mysterious of all the characters, and she's figuring out what they mean as the story progresses. It's difficult to write a character like that in an engaging way, I think!
 
 
 
TQ:  Does The Bone Shard Daughter touch on any social issues?
 
Andrea:  I definitely tried to touch on some social issues. Ranami and Phalue's storyline is centered around their differences of privilege—they both love one another but are coming from two very different places in society. If they can't find a way to bridge that gap between them, their relationship falls apart and their whole island suffers for it. Lin is the daughter of the Emperor, trying to reclaim her place as heir. Although she focuses on this, she eventually has to decide if she wants to be the sort of leader her father has been or if she wants to take a different, less oppressive path. And Jovis is on a personal mission, one that ends up clashing with the greater purpose of the brewing revolution. He has to decide how much responsibility he has to others and to society, and whether that takes precedence over his personal needs. 
 
 
 
TQ:  Which question about The Bone Shard Daughter do you wish someone would ask? Ask it and answer it! 
 
Andrea:  “Did you think The Bone Shard Daughter would be published when you were writing it?” 
 
I did not! When it went out on submission, I immediately started working on a new, completely different book so I wouldn't feel as bad if no one wanted to buy it. I'd had two prior books go out on submission to publishers that didn't sell, so the realistic part of me thought I'd just keep on to the next thing—I hadn't the best track record! I did feel like it was the best thing I'd written so far, but I always felt that way. I do try to improve with each book. 
 
 
 
TQ:  Give us one or two of your favorite non-spoilery quotes from The Bone Shard Daughter. 
 
Andrea:  I think my favorite is: "I was Lin. I was the Emperor's daughter. And I would show him that even broken daughters could wield power." It just marks a big turning point for her and ties back to the very beginning. 
 
 
 
TQ:  What's next?
 
Andrea:  Next up are the next two books in The Drowning Empire trilogy, probably a sci-fi with time bubbles I've been fiddling with, and more epic fantasy in strange new worlds! I've got so many ideas and so many places I want to show people! 
 
 
 
TQ:  Thank you for joining us at The Qwillery!
 
 
 
 
 
 
The Bone Shard Daughter
The Drowning Empire 1
Orbit, September 8, 2020
Hardcover and eBook, 448 pages

Introducing a major new voice in epic fantasy: in an empire controlled by bone shard magic, Lin, the former heir to the emperor, will fight to reclaim her magic and her place on the throne.

The emperor’s reign has lasted for decades, his mastery of bone shard magic powering the animal-like constructs that maintain law and order. But now his rule is failing, and revolution is sweeping across the Empire’s many islands.

Lin is the emperor’s daughter and spends her days trapped in a palace of locked doors and dark secrets. When her father refuses to recognise her as heir to the throne, she vows to prove her worth by mastering the forbidden art of bone shard magic.

Yet such power carries a great cost, and when the revolution reaches the gates of the palace, Lin must decide how far she is willing to go to claim her birthright - and save her people.
Amazon : Barnes and Noble : Books-A-Million : Bookshop : IndieBound
Google Play : iBooks : Kobo






About Andrea 


Andrea Stewart is the daughter of immigrants, and was raised in a number of places across the United States. Her parents always emphasized science and education, so she spent her childhood immersed in Star Trek and odd-smelling library books. When her (admittedly ambitious) dreams of becoming a dragon slayer didn’t pan out, she instead turned to writing books. She now lives in sunny California, and in addition to writing, can be found herding cats, looking at birds, and falling down research rabbit holes. 






Website ~ Twitter @AndreaGStewart

Tuesday, September 15, 2020

Interview with Dan Hanks, author of Captain Moxley and the Embers of the Empire


Please welcome Dan Hanks to The Qwillery as part of the 2020 Debut Author Challenge Interviews. Captain Moxley and the Embers of the Empire was published on September 8, 2020 by Angry Robot.







TQWelcome to The Qwillery. What is the first fiction piece you remember writing?

Dan:  The very first I can remember, at about age 9, was a straight rip off of the Indiana Jones and the Temple of Doom mine cart chase, followed by some gruesome attack by the Hoth wampa from The Empire Strikes Back. I was deservedly called out for my copying and didn’t write another story (that I can remember) for years afterwards. However, I’m pretty proud I at least knew I should copy from the best.



TQAre you a plotter, a pantser or a hybrid?

Dan:  I’ve tried everything, but I’ve found my groove right in the middle. I like to plot out my structure so I know where the story rises and falls and where the beats roughly need to be. Yet in between these plot points I really prefer to fly by the seat of my pants and give the characters licence to roam. That way the writing process is still exciting, because I have no idea how they will get from A to B, but I know that at the end of the first draft it’s going to be structurally pretty sound. (Usually.)



TQWhat is the most challenging thing for you about writing?

Dan:  Twitter. And I’m only half joking, because there are so many distractions and feeds to doomscroll that it’s incredibly difficult to start writing. Once I get those first few words down, it’s okay. But the first step continues to be the trickiest part of the process.



TQWhat has influenced / influences your writing? How does being a "vastly overqualified archaeologist" influence your writing?

Dan:  I always use the “vastly overqualified archaeologist” title as a bit of a joke, because even with two degrees in the subject I still wasn’t able to earn a long-term career in the field. Mainly because I should have spent my time in an actual field doing the work instead of reading about it.

However, I adored my time studying archaeology and the knowledge I soaked up gave me the confidence to tackle some of the aspects of the subject that lie at the heart of this book. Admittedly, I also spent far too much time studying the more fringe elements of archaeology - flood myths, catastrophes, lost centres of information - which directly influenced the story itself.

In terms of general influences, I’m still in a place where 80s movies are playing a big role. The sense of storytelling fun from that era is something I miss and am trying to channel into my writing.



TQDescribe Captain Moxley and the Embers of the Empire using only 5 words.

Dan:  Can I go for five unconnected words?

Archaeology Adventure Exhaustion Monsters Seaplane



TQTell us something about Captain Moxley and the Embers of the Empire that is not found in the book description.

Dan:  Great question! Wow, okay.

The book was originally called ‘Captain Moxley and the Ashes of the Gods’. The team at Angry Robot came up with the current and much better title, but both related to the idea that the end goal of this book - the Hall of Records - is connected to a much wider universe. It’s all about the remnants of empire. And this works on a couple of levels in the book, it’s not just about physical material culture left behind, but ideologies too.



TQWhat inspired you to write Captain Moxley and the Embers of the Empire?

Dan:  I love Indiana Jones. Grew up with the first three movies and couldn’t wait to see the fourth. I’ve since made my peace with it, but my initial viewing didn’t sit well and prompted me to rather egotistically think I could write my own - so I sat down and wrote a script of Indy 5.

This obviously wasn’t going to go anywhere. So I decided to revise it with new characters and a more twisted and fantastical story, before eventually adapting it into a book and having it evolve even more. And my inspiration behind this rewrite was to create a hero who was far more exhausted and cynical than any I’d seen before in this type of adventure. Someone who also saw the age-old archaeological treasure hunt in a different light. And that someone was Captain Samantha Moxley.



TQWhat sort of research did you do for Captain Moxley and the Embers of the Empire?

Dan:  This is a fantastical alternate history adventure… so my research was fairly light! I knew I could draw on the archaeological thinking already in my head for that core plotline, so my main concern was trying to convey the 1950s setting in an authentic light (while not distracting from the story). And that was a lot of fun, because it’s a really fascinating era.

I wanted Sam to be a former Spitfire pilot because my grandfather was one and I grew up wanting to be one myself. And although she isn’t drawn from any particular person, there are a wealth of stories of incredible women from the Second World War that I used to give her that stubborn spirit and refusal to bow down in the face of oppression. The brilliant author Tara Moss recently wrote a piece on seven of these women which you should totally take a few minutes to read: https://msmagazine.com/2020/09/02/seven-indomitable-women-of-world-war-ii/




TQPlease tell us about the cover for Captain Moxley and the Embers of the Empire.

Dan:  The cover is a dream. Literally, this has been my dream for as long as I’ve been writing. I love those old school film poster style illustrations and the artist here, Dan Strange, is an absolute master of them. I saw his work initially on a book by S.A. Sidor called Fury From the Tomb and fell in love with that so much (the book is also AMAZING). So when Angry Robot suggested Dan should be my cover artist I was so incredibly happy. And this cover is perfect. I couldn’t have wished for anything better.

Does it depict anything from the novel? Yes! In that old school style you’ve got the main cast, you’ve got a couple of hints about set pieces, you’ve got a hint of a badder baddie than the bad guy you can see, and there is an artefact too. Also some weird, undead hands at the sides, which I guess you might see too…



TQIn Captain Moxley and the Embers of the Empire who was the easiest character to write and why? The hardest and why?

Dan:  Sam was the most fun. Writing someone who reacts badly to corrupt and shady governments and is tired of everyone’s crap - as most of us are in 2020 - was a joy. Especially because she gets to fight back. Wish fulfilment? Maybe.

The hardest… I’m not sure. I had to take more time with one of the ‘bad guys’, a military man called Colonel Arif, because I wanted to give him a level of righteousness which we can understand. Yes, he’s bad. But also… he’s right. He’s justified in his hatred of western interference in Egypt and his distrust of the American Agents (and Sam). He also has an arguably noble intention of restoring his country’s position as a shining light on the international stage. So that took a few versions and some brilliant guidance from my editor Eleanor Teasdale to get right.



TQDoes Captain Moxley and the Embers of the Empire touch on any social issues?

Dan:  Absolutely. Storytelling versions of archaeology have always made it seem romantic. Travelling the world, picking up mystical artefacts, and taking them back to your country to show ‘the world’. Yet this idea is rooted in colonialism. Those aren’t our artefacts to take away from their cultural context or display in our countries for a select group of outsiders to ogle.

I was taught old school archaeology. I appreciate the importance of studying our past and I LOVE museums as places of learning and safeguarding material culture. But thanks to some powerful voices out there, I now understand how the execution of these concepts has been - and can still be - problematic. So this issue is explored in the book as a clash of thinking between our cynical hero and her archaeologist sister.



TQWhich question about Captain Moxley and the Embers of the Empire do you wish someone would ask? Ask it and answer it!

Dan:

“This story reminded me of that old click and point adventure game Indiana Jones and the Fate of Atlantis. Was that intentional?”
“Why yes, thank you so much for noticing! I loved that game when I was a teenager and it played a huge part in influencing some of the story and the general feel of lots of this book.”



TQGive us one or two of your favorite non-spoilery quotes from Captain Moxley and the Embers of the Empire.

“Our gaze into history should always be humble and respectful and undertaken with a light touch.”

I love this quote from Sam’s older professor friend Teddy, not only because it’s pretty much how I feel, but also because it comes shortly before the destruction of a whole site of ancient artefacts and tons of fighting. Best laid plans and all that.



TQWhat's next?

Dan:  I’m heading towards the end of a middle-aged-parent-ghostbusters-at-Christmas story right now, as well as working on something else which is a huge, exciting project. So I’m busy writing other books and finally in a position where I can give them my full focus, after many years of writing around day jobs and freelance gigs.

As for future Captain Moxley adventures… I’d love to write more. Let’s see what happens. :)



TQThank you for joining us at The Qwillery.

Dan:  Thanks so much for having me and for so many wonderful questions!





Captain Moxley and the Embers of the Empire
Angry Robot, September 8, 2020
Mass Market Paperback and eBook, 394 pages

An ex-Spitfire pilot is dragged into a race against a shadowy government agency to unlock the secrets of the lost empire of Atlantis…

In the post-war peace of 1952, ex-Spitfire pilot Captain Samantha Moxley should be done fighting bad guys. Instead, she finds herself dragged into a clash with a mysterious US government agency known as The Nine, when they take an interest in the work of Jess, her archaeologist sister.

Pursued by The Nine, former Nazis, and a host of otherworldly monsters, Sam must fight to protect her sister and uncover two hidden keys which promise to unlock the greatest archaeological find in history: the fabled Hall of Records.

From the skies over New York, to the catacombs of Paris, and finally to the ruins of Ancient Egypt, her quest takes her into the ashes of the past in search of the dying embers of an empire….and a discovery that could transform the world, or bring it to a terrible end.

File Under: Fantasy  [ Top Women | Riff-RAF | Pyramid Scheme | Bash the Fash ]
Amazon : Barnes and Noble : Books-A-Million : Bookshop : IndieBound
iBooks : Kobo





About Dan

Dan is a writer, editor, and vastly overqualified archaeologist who has lived everywhere from London to Hertfordshire to Manchester to Sydney, which explains the panic in his eyes anytime someone asks “where are you from?”. Thankfully he is now settled in the rolling green hills of the Peak District with his human family and fluffy sidekicks Indy and Maverick, where he writes books, screenplays and comics.








Website  ~  Twitter @dan_hanks